The cool thing is that it forces you to make some pretty interesting build choices. There’s a cap on Paragon Boards and the points associated with them, so you can’t just level up forever. And I haven’t even gotten to the PVP zones yet.Īll the while, you’re earning Paragon points, which can be spent to make your character even stronger. And at Level 100, there’s another endgame dungeon. And then at Level 70, you can do another one that unlocks World Tier 4, which gives you access to even more stuff. Once you hit Level 50, you can do a Capstone Dungeon, which serves as a gear and skill-check and opens up World Tier 3, which unlocks even more activities and better loot. ![]() Druid rounds everything out with a balance of nature magic and the ability to transform into either a werewolf or werebear for close encounters.Necromancers are undead middle management: they summon armies of dead skeletons, steal life from enemies, and manipulate newly fallen corpses.Barbarians are your up-close bruisers they can carry several weapons at once and use all of them on the fly.Rogues can dart in and out, dealing high damage up close by stacking crit and poison damage or fighting from afar with ranged attacks that make enemies vulnerable.My build revolved around keeping enemies frozen and then pelting them with chain lightning. Sorcerers specialize in using fire, ice, and lightning magic to create absolutely disgusting balls of chaos.Thing is, all of them are viable with the right build and a lot of fun to play otherwise. Sorcerer and Necromancer seem to be the standouts at the moment, while Rogue is fine, and Druid and Barbarian bring up the rear. Diablo 4’s five classes aren’t perfectly balanced.
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